Game Design and Production - INFR 2330
Tic-Tac-Toe is a pretty boring game to play once you reach a certain level of understanding of how the game works. It’s pretty figured out and so there is actually never a winner if both players know what they are doing, which makes for an incredibly boring game. In addition to that, there really is no risk/reward in playing Tic-Tac-Toe. Losing or winning has no real positive or negative outcomes, so there really is no point to playing this game.
Gasp, this is my first dynamic image in this blog. (Wikipedia)
The first change would be that instead of using Xs and Os, the players now use heads or tails. This obviously means that instead of just drawing an X or an O in a grid, players now play with coins.
At the beginning of the game, players decide what they want to be, either heads or tails. Heads gets to start first. However instead of playing the game like regular Tic-Tac-Toe, on your turn you flip the coin. Whatever the result is (heads or tails) is what you get to place down, regardless of what side you chose.
I wish all my coins were this shiny. (Wikipedia)
So in regular Tic-Tac-Toe, when a player chooses a symbol they play as that symbol for the rest of the game. They win only when they get three in a row. With my new rule set, the symbol you play as is random. It could be your symbol one turn and your opponent’s the next turn. However you still only win when you get three in a row, so if you chose heads and flipped tails, then you want to place that coin on the grid somewhere completely random so your opponent doesn’t benefit from it.
This adds an element of randomness as you don’t know what you will be getting on your turn. You would be incredibly lucky if your opponent kept flipping your element, but you could be incredibly unlucky and keep flipping your opponent’s. It also adds an element of interesting skill as you would have to place your coin somewhere where your opponent would not be able to benefit from it.
Assuming of course you're this guy and cheat. (Wikipedia)
Once a winner is decided, then the winner gets to keep all the coins on the grid. This essentially makes this version of Tic-Tac-Toe a gambling game since players will bet coins and place them on the grid and the winner takes all. It could be with any value of coin, in fact it could also be bills if you want, in which case players play with both sides of the bill.
This adds an element of risk to the game as winning or losing now has clear rewards and consequences which make the game more interesting. The value of the money being played with is up to the players, so it could be as little as a penny or as much as a hundred dollar bill.
Mad money with my Toonies.