Tuesday, November 24, 2015

KGSP - Crunch Time: KAIST Edition

So I normally try to write my blog posts on Sundays. Then, I have a pretty bad habit of letting them slip to Mondays when I get busy. But very rarely I have Tuesday posts. I think I've only had one or two in the last fifteen months. But yet here we are with a Tuesday post.

This past week has been pretty busy. Everything kinda just happened at once and all of a sudden everything is due. Guess it's what happens at the end of the semester. I have vivid memories of this from UOIT, but it's been a while.

TFW you get accepted to the Overwatch beta test weekend and only had time to play 10 minutes.

A lab project that we initially expected to be due at the end of December was found out to be actually due at the beginning of December, which is next week. As a result that's been taking up a lot of my time.

It's a pretty interesting project actually. It revolves a lot of moving parts and getting them all integrated into Unity and having them do things. It's pretty nice to work on some development stuff again. Even though I'm tired it's a good time.

Not pictured: an Oculus Rift.

But that isn't really the problem right now. My problem is my three courses that also require time from me. Each one of them have a project that have weekly checkups and additional homework so I've been trying to balance all the deadlines and get the work done.

Hate to say it but I feel like I've been slipping a bit in my coursework haha. I'm fine with doing projects. I'm used to that. But what I'm not fine with is doing projects and then having to deal with random homework.

Don't have a related picture so here's a picture of cats on a car.

Already  kinda giving up on marks this semester haha. Just waiting for the semester to end so I have more time and energy for interesting stuff like lab projects and personal projects.

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